This is a quick prototype I threw together.

Curious if people find the game loop fun and see the potential, and how far you can get.

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The idea is a quick/casual pinball game where you fight bosses, rather than collect points.

The full game would include:

  • - power up balls with different abilities
  • - more varied enemies including special abilities / challenges
  • - and slight variations on the board layout
  • - pwetty gwaphics
  • - mobile and steam release

The game would either be:

  • - a roguelike where you add powered pinballs to your "deck" after each level, which then get spawned in when you use a new ball
  • - single matches where you earn stars to unlock new matches, with bonus stars for harder missions like losing 0 lives
  • - both

(let me know which you'd prefer)

I'm done with development on this for now, but might turn it into a full game some day, if I feel like it would be worth it.

Controls


  • left flipper: A, Z, LShift, LeftArrow
  • right flipper: D, V, RShift, RightArrow
Published 8 days ago
StatusIn development
PlatformsHTML5
Authorskeddles
GenreAction
Made withGodot
TagsPinball

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