QuickFarm.exe
Till. Plant. Harvest. Repeat.
This is the least immersive farming sim you've ever played. There no bells and certainly no whistles. And none of that pesky waiting around.
Version 2:
- rebalance
- buildings feature
- tile inspector
- bug fixes
- mac / linux versions
| Updated | 19 days ago |
| Published | 26 days ago |
| Status | Released |
| Platforms | HTML5, Windows, macOS, Linux |
| Rating | Rated 4.7 out of 5 stars (6 total ratings) |
| Author | skeddles |
| Genre | Simulation |
| Made with | Godot |
| Content | No generative AI was used |
Download
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Click download now to get access to the following files:
QuickFarm.exe v2 100 MB
QuickFarm-v2-macos.zip 59 MB
QuickFarm-v2-linux.zip 25 MB
Development log
- Version 2 - Buildings, Rebalance, Bugfixes19 days ago

Comments
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This is very enjoyable, skeddles. I noticed a couple of potential bugs. when using the pickaxe and axe tools you can get around the wait time when clicking and dragging by just doing rapid single clicks to immediately mine/chop the rocks and trees.
I also noticed that there is some issues when selection cells along the border of the window.
Would be really great to have a macOS build!
This is an fun start and the game looks great! It gets grindy quickly as the cost scaling is quite high. It'd be interesting if your queue didn't clear upon selecting such that you could have multiple actions going on, especially the slower actions.
The concept is quite interesting, but the scaling gets really annoying once you get to Onions! Feels like new plants should be every 3 rather than every 5.
Similar issue with the max spots you can plant at one time. once the speed gets to 0.0 seconds the sound of everything planting becomes the same, and it feels like maybe the sound should change, or the planting should become instant
It was fun to upgrade to the point of speedy planting
Really fun! Great job on the UI as well!